Release notes

1.3.0

Version released on

New features

Game

  • Player names are now clickable and allow to open the profile.
  • The player can now customise his profile from the dialogue window in question. In particular, he can change his biography and avatar.
  • The Adventurer account offers five new features:
    • Discussion:
      • Maximum number of characters for a subject: 75 instead of 50.
      • Maximum number of characters for the content of a message: 4,000 instead of 2,000.
    • Profile:
      • Maximum number of characters for the biography: 240 instead of 160.
      • Maximum file size for the avatar: 4 MB instead of 2 MB.
      • Animated avatar.

Miscellaneous

  • Added a Twitter timeline to the footer of external pages.

Improvements

Game

  • Improved style of the comparison table of the Adventurer account features.
  • Improved style of the field menu: the metropolis icon is now on the right and is hidden for all other cities.
  • Improved style of discussion messages: a maximum height has been added.
  • Improved reactivity of element order queues.
  • Keyboard accessibility of dialogue windows and drawers has been improved.
  • The generation of nature units (animals) on fields to annex that are unoccupied now happens every 4 hours instead of every 2 hours.
  • The start hourly production is changed from 100 Food, 100 Wood, 50 Stone to 150 Food, 150 Wood, 100 Stone.
  • Factions:
    • Technocrat:
      • The Stone Miner's hourly production is changed from 4 to 14 (the default one is 10).
      • The Silver Miner's hourly production is changed from 10 to 7 (the default one is 10).
      • The Gold Miner's hourly production is changed from 14 to 10 (the default one is 10).
    • Plunderer:
      • The Iron Miner's hourly production is changed from 10 to 8 (the default one is 10).
      • The Silver Miner's hourly production is changed from 8 to 10 (the default one is 10).
  • Elements:
    • Wind Energy Engineer:
      • The cost is changed from 25 Food to 10 Food.
    • Farmer:
      • The cost is changed from 25 Food to 10 Food.
    • Lumberjack:
      • The cost is changed from 25 Food to 10 Food.
    • Iron Mine:
      • The "Civil Engineering Headquarters" prerequisite at level 1 has been added.
    • Copper Mine:
      • The "Civil Engineering Headquarters" prerequisite at level 1 has been added.
    • Silver Mine:
      • The "Civil Engineering Headquarters" prerequisite at level 2 has been added.
    • Gold Mine:
      • The "Civil Engineering Headquarters" prerequisite at level 2 has been added.
    • Hangar:
      • The cost is changed from 800 Wood, 400 Stone to 500 Wood, 250 Stone.
    • Warehouse:
      • The cost is changed from 1,800 Food, 600 Iron to 2,500 Food, 250 Iron.
    • Storage Hall:
      • The cost is changed from 3,200 Copper, 800 Gold to 5,000 Copper, 250 Gold.
      • The "Hiding Arrangement" prerequisite at level 4 has been removed.
    • Military Base:
      • The "Town Hall" prerequisite is changed from level 3 to 5.
      • The "Experimental Station" prerequisite at level 1 has been removed.
      • The "Civil Engineering Headquarters" prerequisite at level 1 has been removed.
    • Conveyor:
      • The "Business District" prerequisite at level 2 has been removed.

Miscellaneous

  • Text areas now benefit from an automatic resizing system.
  • Keyboard accessibility of tab navigations has been improved.
  • Various minor improvements of some text elements.
  • Updated translations.

Fixes

Game

  • Closing dialogue windows no longer sometimes causes page breaks, especially on the Chromium environment.
  • Field profile dialogue windows are correctly centred once the data has been loaded.
  • Field profile tooltips are correctly hidden when the dialogue window is closed or when updated.
  • Fixed the novice protection and holiday mode icons in the operation reports display: those displayed corresponded to the logged-in player instead of the participant.
  • Fixed a server-side error that occurred during a colonisation operation when the player did not have a Capitol.
  • Discussion subjects are now truncated with ellipses when they are too long.